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I am an experienced visual effects artist with over 15 years of experience working across VFX, animation, and game development. I began my career as a generalist with a focus on modeling and animation, and gradually specialized in modeling and digital sculpting, combining technical expertise with creative problem-solving.
I spent the majority of my career at post-production house Ambassadors, and I am currently contributing to AAA game development at Guerrilla. I thrive in team-based environments and enjoy tackling challenging projects that push me both creatively and technically. I am always eager to learn new techniques and explore innovative approaches.
After completing Multimedia Design at Grafisch Lyceum Rotterdam, I worked on mixing 3D with various forms of applications during an internship at MCW Studios. I then pursued a BA in 3D Animation & Visual Effects at the Hogeschool voor de Kunsten (HKU), further developing my skills in the field of visual effects.. |